Video game adaptations are having a bit of a moment. They have been a pretty stable fixture in the Hollywood movie calendar for the best part of 30 years, moving from pretty cheap cash-ins on popular titles to the star led vehicles of Angelina Jolie’s Tomb Raider flicks and the storied franchise of Resident Evil, the latter of which made a return last year along with a brand new Mortal Kombat.
There is no hitting pause this year, with adaptations coming to both cinema and TV screens. Sonic the Hedgehog will be collecting more coins in his upcoming sequel, while Halo and The Last Of Us are being turned into prestige TV shows for streaming services. There are countless more adaptations in various stages of development, meaning there’s no slowing down, despite the fact they have never particularly been that well-received from both critics and fans.
The first out the gate this year looking to break the video game curse is Uncharted based on the popular Naughty Dog series for PlayStation (which is now a film production company all its own). The games, much like Tomb Raider, have their roots in adventure movies, clearly designed in the mold of Indiana Jones, with a dash of James Bond and Brendan Fraser’s The Mummy in the shaker for good measure. As video game adaptations go, the material lends itself to the big screen more easily than most, at least on the surface that is.
Read the full review at THN, originally published February 11 2022.